| Java Training   Overview 
 
 
				
Java is a popular and powerful language. Although comparatively simple in its language structure, there are a number of subtleties that can trip up less experienced programmers. It is based on C, and the terse nature of C may be unfamiliar to students with some previous experience programming in languages such as COBOL or Visual Basic who do not have experience with C or C++. And, of course, Java is object-oriented.
 The five-day timeline of this course explicitly targets less experienced programmers, providing them with a thorough step-by-step introduction to Java programming. It lays a firm foundation for further study of Java. There are a large number of example programs and many labs. The course software also includes an optional overlay of workspace and project files to support use of the Eclipse IDE in the classroom. (This requires that the instructor be experienced in use of Eclipse and able to walk students through basic tasks in the IDE.)
 
 An important thrust of this course is to teach programming from an object-oriented perspective. It is often difficult for programmers trained originally in a procedural language to start "thinking in objects." This course introduces object-oriented concepts very early, and Java is developed in a way that leverages its object orientation. Most of the course emphasizes simple classes without inheritance. The last chapter introduces inheritance and polymorphism, along with interfaces and collections.
 
 This revision of the course targets the 6.0 version of the Java language and Core API; but it is equally applicable to Java 5 and groups looking for Java training who know they'll be using Java 5 are encouraged to use this course. For training within the Java 1.4 environment, please see version 1.4.1 of this course; to read more about different versions of Java and for help deciding on which version of this course to use, see "Java Versions and Terminology Demystified".)
 
 Java Training   Prerequisites
 
 Good general problem solving skills. Some previous experience programming in a procedural language is essential.
 
 Java Training   Course duration
 
 5 Days
 
 Java Training  Learning Objectives
 
 After completing this course a student should:
 
	Java Training   Course outline Learn the basic principles of object-oriented programming
  Learn the essentials of the Java programming language
  Acquire the skills needed to design, code and debug computer programs in the Java language
 
 1  .  What is Java?
 2  .  First Java ProgramsObject Orientation
Java Language
Java Virtual Machine
Java Libraries
World Wide Web and Java
Java Platforms
Java as a First Programming Language
 3  .  Introduction to ObjectsHello, World
Program Structure
Output in Java
Variables and Expressions
Calculations Using Java
 4  .  Data Types and OperatorsObject Models
Classes and Objects
State and Behavior
Input in Java
InputWrapper Class
Packages
 5  .  Booleans and EnumerationsStrong Typing
Integer Data Types
Floating Point
Conversions Between Types
Arithmetic Operators
Doing Math in Java
Precedence
Errors in Integer Arithmetic
 6  .  Loops and Program FlowBoolean Variables
Logical and Relational Operators
If Tests
Compound Statements
Switch Statement
Enumerated Types
 7  .  Objects and ClassesWhile Loops
Quitting Infinite Loops
Curly Braces and Indenting
Sentinels and Counters
For Loops
Loops and If Tests Together
Nested If Statements
 8  .  Characters and StringsStructured Data
Classes
References
Instantiating an Object
Assignment of Objects
Initialization
Garbage Collection
Methods
Public vs. Private
Encapsulation
Constructors
Formatted Output
 9  .  Modular ProgrammingChar Data Type
Character Codes
ASCII and Unicode
String Class
String Input and Output
String Methods
 10  .  ArraysMonolithic Programs
Static Variables and Methods
Functional Modularity
Object Modularity
Top-Down and Bottom-Up Development
Pass-By-Value and Pass-By-Reference
Nested Classes
 11  .  Bit
OperationsOne Dimensional Arrays
Subscripts
Initializing Arrays
Arrays and the For-Each Loop
Copy and Assignment
Arrays of Objects
Multidimensional Arrays
Searching
 12  .  Exception
Handling and More Flow ControlBitwise Operators
Truth Tables
Hexadecimal Notation
Shifting and Masking
 13  . Advanced
Java FeaturesExceptions
Errors in Integer Arithmetic
Floating Point Operaations
I/O Exceptions vs. Runtime Exceptions
Named Exceptions
Exception Methods
Break
Continue
Do
 Appendix A. Learning Resources
		
	Hardware/Software RequirementsReusable Software Components
Abstraction
Inheritance
Inheritance Hierarchies
Polymorphism
Abstract Classes
Interfaces
Collections
Iterators
Auto-Boxing
 
 
 Hardware Requirements
 
     500MHz, 128 meg RAM, 500 meg HD.
         1.5gHz, 512 meg RAM, 1 gig HD.Minimum of 32 MB memory
 Software Requirements
			
 
 All free downloadable tools.
 Operating system  
 
 Tested on Windows XP Professional.  The course software should be viable on all Windows or Linux systems which support a Java 6 Developer's Kit.
 
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