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3ds max 4 : Animation
Discreet Courses Overview

3ds max 4: Animation is a hands-on instruction book that will introduce you to animating with 3ds max.

Prerequisites

The student should have completed the 3ds max 4: Introduction course or have equivalent knowledge. A working knowledge of Windows 98/2000 is also important.


Delivery Method:

3ds max 4: Animation is an instructor-lead course with providing ample hands-on task opportunities which provide the student with program experience.


Hardware/Software Requirements

You will need:

  • Intel-compatible processor, running at 300 MHz or better.
  • Graphics card that supports at least 1024x768 resolution at High Color (1280x1024 at True Color recommended).
  • Windows 98 or 2000.
  • At least 128 megabytes (MB) or Random Access Memory (RAM) (256 MB recommended).
  • At least 400 MB of free hard disk space.
  • At least 300 MB swap file space.
  • A CD-ROM drive.
  • A mouse or compatible tracking device.
  • To view the online help, Internet Explorer 5.0.
  • Windows Media Player (or other player that supports AVI playback).
Performance-Based Objectives

Lesson objectives help students become comfortable with the course, and also provide a means to evaluate learning. Upon successful completion of this course, students will be able to:
  • Create a simple animation, adjust the frame rate and duration of the animation, render a preview, and export the animation.
  • Identify the Track View animation editor and use it to control and show the values and timing that produce animations.
  • Identify lights and lighting parameters and animate them in your scenes.
  • Identify materials and material parameters and animate them in your scenes using the Material Editor and Material/Map Browser.
  • Identify common modifiers and their properties and animate them in your scenes.
  • Define path animation and learn how to apply cameras, dummy helpers, and link objects in your scenes using the Motion panel and Path controller.
Course duration

1 Day


Discreet Courses Course outline

Lesson 1: Animation in 3ds max
  • Topic 1A: Concepts of Animation
  • Topic 1B: Configuring Time
  • Topic 1C: Previewing and Exporting a 3ds max Animation
Lesson 2: Controlling Animation with the Track View
  • Topic 2A: Getting Oriented With Track View
  • Topic 2B: Assigning Animation Controllers
  • Topic 2C: Using Function Curves
Lesson 3: Animating Lights
  • Topic 3A: Defining Lights
  • Topic 3B: Defining Light Properties
Lesson 4: Animating Materials
  • Topic 4A: Using the Material Editor
  • Topic 4B: Using the Material/Map Browser
  • Topic 4C: Animating Materials and Maps
Lesson 5: Animating Modifiers
  • Topic 5A: Defining Modifiers
  • Topic 5B: Animating Modifiers
Lesson 6: Path Animation
  • Topic 6A: Defining Path Animation
  • Topic 6B: Animating a Camera Along a Path

Please contact your training representative for more details on having this course delivered onsite or online

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